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BIANCA SCURTU

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Email

biascurtu@yahoo.com​​​​

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Over 18 years of professional experience in Film, VR, Video Games, TV and Advertising Industries.

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Vfx Art Director, contractor, Weta FX  2021 - 2022

Transformers: Rise of the Beasts 

Marvel Studios’ Guardians of the Galaxy Volume 3, 2024 Nominee Oscar, Best Achievement in Visual Effects at the 96th Academy Awards

Marvel Studios’ Ant-Man and The Wasp: Quantumania

Art Director, Realworld One 2020 - 2021

Vfx Art Director at Industrial Light & Magic Singapore 2017 - 2020

Star Wars: The Rise of Skywalker,

Avengers: Damage Control;

Avengers: End Game;

Aquaman;

Solo: A Star Wars Story; 

Avengers: Infinity War; 

Ready Player One; 

Mother!;  

Monster Hunt 2

Art Director at Industrial Light & Magic Vancouver 2015 - 2017

Valerian and the City of a Thousand Planets;  It was in contention for the Best Visual Effects Oscar, placing on the Academy's 10-film shortlist in December 2017  

Transformers: The Last Knight; 

Wrinkle in Time

Senior Concept Artist at Industrial Light & Magic Vancouver 2015

Associate Art Director at Massive Entertainment - A Ubisoft Studio  2014 - 2015

Tom Clancy's: The Division; a huge commercial success in 2016, breaking records as the fastest-selling new franchise in video game history at the time, and remained a top-selling title throughout the year. 

Concept Artist at Massive Entertainment - A Ubisoft Studio 2011 - 2014

Tom Clancy's The Division'   

Far Cry 3 

Assassins Creed Revelations

​Lead Texture Artist, Concept Artist, ​Matte Painter at MediaPro Studios 2007 -  2011 

Fire and Ice -The Dragon Chronicles' 

Un film Simplu  

Contra timp 2;

ProTV IDs

Texture Painter at Ubisoft 2005 - 2007

Blazing Angels Squadrons of WWII   

Blazing Angels Secret Missions of WWII   

Tom Clancy's H.A.W.X.

​Junior Art Director at Bridge Communications 2005 

Set Painter at Castel Film 2004 - 2005  

A Cursed Monarchy 

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Education

National University of Art, Bucharest, Romania, Bachelor of Fine Arts - BA, 2001-2005

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Honors and Awards

Excellence Award Ballistic Publishing, EXPOSÉ 9 2011,

Finalist in the Harmony Category, Share One Planet, international contest, 2011

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Art exhibitions
The Art in Video Games, group exhibition at Art Ludique – Le Musée, Paris (2015) 
Northern Helmets, group exhibition at Konserthuset, Malmö (2014)
Art Takes Times Square event – Short exhibit of the work Traveler, New York (2012).
Autumn Colours, group exhibition at Regional Museum Teleorman, Alexandria (2010)
National Theatre Bucharest, group exhibition, book illustrations for Yasunari Kawabata,
Atelier 35 Bucharest, book illustrations for Little Red Riding Hood,
Cultural Centre Cervantes, book illustrations  for Vintila Horia - El fin del exilio. Cuentos de Juventud,

Bucharest Bookfest, book illustrations for La Fontaine - Fables​

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Public Presentations

The Creative Process, Disney Storytelling Bootcamp, Singapore 2019

The Creative Process, iMagination Week at ESSEC Asia-Pacific, Singapore 2018

The Work of the Global Art Department at ILM, Singapore 2018

Ideas and Concept Development, Blackberry, Malmö, Sweden, 2013

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Publications

EXPOSÉ 11, Ballistic Publishing 

Imagine FX, Magazine April 2013, Managing Light and Color 

EXPOSÉ 10, Ballistic Publishing

EXPOSÉ 9, Ballistic Publishing

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concept & art @ biaconcept

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